The+Most+Dangerous+Game

= Short Stories - Literary Devises = = Title: The Most Dangerous Game =

Point of View:

Third person by a limited omniscient narrator

Protagonist:

The protagonist of the story is Sanger Rainsford

What type of character is the Protagonist?

The protagonist is a round and dynamic character.

Antagonist:

I think the antagonist of the story is General Zaroff, because he is the one who is playing the "most dangerous game" with Rainsford.

Describe the setting

The story takes place on the Ship-Trap Island in the Caribbean Sea, since that's were General Zaroff set the trap. I think the story take place from the late 1920's to early 1930's, because from the narrator's description I can tell that the story take place in the past not in present time. The overall mood of the story is gloomy,suspenseful and scary, expecially in the beginning, it gives reader a mysterious feeling.

Type of Conflict:

Man Vs. Man

Describe the main conflict:

The main conflict in the story is between Gereral Zaroff and Sanger Rainsford, because the story is about Gereral Zaroff trying to hunt down Rainsford in the "most dangerous game" and how they both have to keep up with each other.

Describe the Climax of the Story:

To me the climax of the story is when Rainsford heard the hounds coming for him at the swamp and set a trap hoping to kill the general. After he found out that the general was still alive and the trap got Ivan insteaf, he leaped over the cliff into the sea, this is like the turning point of the story, because not a lot things happened after this point, other then the fact that Rainsford killed the general.

How does the Protagonist change over the course of the story?

Rainsford changes in not believing animals have feelings, to believing that all animals have feelings, he changed his mind about hunting through the story. In the beginning of the story Rainsford said to Whitney "the world is made up of two classes- the hunters and the huntees. Luckily, you and I are hunters." and that they are a big- game hunter, not a philosopher, so why should they care about how a jaguar feels. As the story went on, after Rainsford meet Zaroff and his "most dangerous game", he changed his whole view on hunting.

Describe the relationship between the title and the theme.

This story is trying to tell us that be careful about what you say, cause eventually it could be you. The title "The Most Dangerous Game" describes the game that is played on the Ship-Trap island. This game is dangerous for both side because the hunter could get killed by the prey, and that's why the general likes to play. However in beginning of the story, Rainsford said that who cares about animals feelings and how animals doesn't have feeling, but later he becomes part of the "most dangerous game".

How does the main conflict help to illustrate the theme?

In this story the "most dangerous game" happens between General Zaroff and Rainsford. The main conflict helps to illustrate the theme because Rainsford, who said animals don't have feelings, ended up just like the animals, being hunted by the general. So during the main conflict he ended up in the animals' position, he is put through a lot things he doesn't want and the only thing he could do is trying to survive.

How does the climax help to illustrate the theme?

The theme in this story is to be careful what you say because eventually it could be you. The climax helps to illustrate the theme by emphasizing that you should be careful what you say because Rainsford said animals don't have feelings but he realized that he was wrong, especially when he jumped into the water.

Give examples of each of the following literary terms in the story (use quotes):

Simile:

a) "The sea was as flat as a plate-glass window."

b) "...it was like trying to see through a blanket."

c) "...giant rocks with razor edges crouch like a sea monster with wide open jaws." Metaphor:

a) "Your brain against mine. Your woodcraft against mine. Your strength and stamina against mine. Outdoor chess!"

b) ﻿﻿ " ... the general leaped back with the agility of an ape."

c) "...the muttering and growling of the sea breaking on a rocky shore."

Personification:

a) "...the muttering and growling of the sea breaking on a rocky shore."

b) "...the sea rumbled and hissed."

c) "...the sea licked greedy lips in the shadows."

Symbol:

General Zaroff is a symbol himself, and he symbolizes the devil, because he hunts down humans just for his own amusement. He has never lost to any of the prey, other then Rainsford, so he give the prey the feel of death that is like the devil is coming to get them.

The "Ship-Trap island" is a symbol of power and death, because everything on the island is under the power of General Zaroff and no one can stop him if he wants to do something.

Foreshadowing (give both elements):

" The old charts call it 'Ship-Trap Island,' A suggestive name, isn't it? Sailors have a curious dread of the place. I don't know why. Some superstition-" This suggests that something is going to happen to one of the characters on the ship and that they may or probably end up on the "Ship-Trap Island". The name of the island also tells me that something on or around the island wreaks ships and trap them. As the story goes on, the narrator mentioned that "...even that tough minded old Swede, who'd go up to the devil himself and ask him for a light." which suggested that the island is something to be scared of no matter how tough you are.

Irony:

At the beginning of the story, Rainsfordsaid that "...who cares how the jaguar feels?" and "The world is made of two classes - the hunters and the huntees. Luckily, you and I are hunters." He doesn't care about how the animal feels when they were being hunted and when he was forced to play "the most dangerous game" with general, he understand exactly what the animal feels like. " The hounds raised their voices as they hit the fresh scent. Rainsford knew now how and animal at bay feels.

Imagery:

"He was a tall man past middle age, for his hair was a vivid white; but his thick eyebrows and pointed military mustache were as black as the night from which Rainsford had come. His eyes, too, were black and very bright.He had high cheek bones, a sharp-cut nose, a spare, dark face, the face of a man used to giving orders, the face of an aristocrat."

Describe the relationships between the class theme and the story.

In the story, General Zaroff and Sanger Rainsford both chose to be the hunters instead of huntees. General Zaroff chose to hunt down people instead of animals, because to him hunting animals present no challenge whatsover. As for Sanger Rainsford, he chose to just hunt animals, unlike Zaroff, he don't want to be murderer, he said that "I'm a hunter, not a murderer." When it comes to playing the "most dangerous game", Rainsford doesn't have much of a choice rather to play with Zaroff or hunt other people that are trapped on the island. During the hunt, Rainsford chose to set up many traps in order to end Gereral Zaroff's life. When Rainsford gets his change at the end of the story, he decide to kill the general in order to end this game. Completion 5/5 Effort 5/5 Content 5/5 total 15/15

**QUESTIONS:** Answer the following questions. /32

1. What is meant by "He lived a year in a minute"? 2/2

When Rainsford was waiting to see if his trap would work and to him it felt like it took way longer than it did, because he was overwhelmed by everything he was experiencing. It seemed a really long time but really, it was long a short while

2. What is meant by "I am still a beast at bay"? 2/2

It means that to Rainsford, the game is still happening even though he won over Zaroff. He is still being hunted and he is preparing to attack like an animal who has been threatend in order to finish the game once for all.

3. In which sea has Connell set Ship-Trap island? 1/1

Connell set Ship-Trap island in the Caribbean sea.

4. How is Zaroff able to finance his life style? 2/2

Zaroff comes from a rich family, and his dad has lots of money. He had stocks invested in American securities and had left Russian before the economy dropped.

5. If Rainsford wins the hunt, what does Zaroff promise him? 1/1

Zaroff promise Rainsford that if he wins the hunt, then his sloop will place Rainsford on the mainland near a town.

6. What happened to Lazarus? 2/2

While Lazarus was chasing one of Zaroff's earlier quarries, he and the person got stuck in the quicksand and both of them end up died.

7. Where does Rainsford spend the first night of his hunt? 1/1

Rainsford spend the first night of his hunting on a tree after leaving a difficult trail for the general to follow.

8. How many acres did Zaroff's father have in the Crimea? 1/1

Zaroff's father have a quarter of a million acres in the Crimea.

9. Why does Zaroff suggest Rainsford wear moccasins? 1/1

Zaroff suggest Rainsford wear moccasins because they left a finer, harder to find print. Which made it harder for him to track Rainsford, but made the game for interesting more himself.

10. What caused Rainsford to believe Zaroff knew he was hiding in the tree? Do you think he was right? Give reasons. 2/3

He likes the challenge of trying to catch a person who is intelligent enough to elude him. General Zaroff considers the fact that he was able to hurt him, an added bonus to his game.  11. How does Zaroff stock his island with "game"? 0/2

He give them a supply of food and an excellent hunting hunting knife. He give the people three hours' start and he follow. and if he quarry eludes for three whole days, then the people wins the games, and if Zaroff find them, then they lost.

12. What happened to General Zaroff at the end of the story? 2/2

At the end of the story, General Zaroff goes back to his bedroom and finds that Rainsford are not died, but instead he is waiting for him. Zaroff and Rainsford exchange a few words and fought, trying to kill each other and Zaroff lost, so Rainsford killed him.

13. Inspite of being hurt, Zaroff congratulates Rainsford on his "Malay mancatcher," why? 2/2 Zaroff congratulates Rainsford on his "Malay mancatcher", because when the general got injured, he realizes and found out that Rainsford has some skill and that he is worthy opponent to play against. He likes the challenge of trying to catch a person who is intelligent enough to elude him and it added a bonus to the game.

14. How do we know Rainsford is an exceptionally fit ma? 2/2
 * he was able to swim all the way from where he fell of the boat to the island, and also from the shore to the general's house.
 * he dug the hole really fast when he was making a trap
 * he can leave a difficult trail for the general to follow

15. Discuss the state of mind of Rainsford before he lands on the island versus that after he meets the General. What is different? (Especially about how he perceives animal feelings.) 4/5

Before Rainsford lands on the island he really couldn't care less about animals. He didn't believe that they were capable of having feelings. After Rainsford meets the General his perspective changes. He realizes that animals can have and do have feelings. He realizes this because he is put in the animals' position by the General.

16. How does Connell inspire fear without obvious bloodshed/grotesqueness. 3/3

Connell inspires fear without obvious bloodshed/grotesqueness with metaphors and similes. You know the intended meaning without it actually being said so you know what's about to happen. He relates things we know to what is in the story so that you can easily imagine. Connell insplies that something may happen, but he withholds details to make the story more interesting so you would want to read on. total 28/32